Project AHO - Added a display for this mod in the Dragonborn Hall. Konahrik's Accoutrements - Corrected Vahlok's Mask being invisible. Amulets of Skyrim - Added more spelling and grammar fixes. Heavy Armory - Added the Nordic Longmace that was missing. Vigilant - Fixed Crown of Leeches display that was looking for the wrong version of the item. See: Amulets of SkyrimAdds the Amulets of Skyrim Display cabinet by the Jewelry Display. Morrowloot Ultimate - Corrected a couple swapped item descriptions for the Dragon Priest Masks. Oblivion Artifacts Pack - Finders Keepers will now ignore the Test Cell REFs from this mod. Tools of Kagrenac - Adjusted the replica recipe for the ring of the wind to check for completion of stage 200 of the quest in this mod. Skyrim Underground - Corrected the lighting in the Dragonborn Hall that was reverted to old settings by the patch. Added CR for some containers that were missed. Cutting Room Floor - Removed Slid's Staff from his inventory to prevent recieving 2, as CRF adds it by script. Clockwork - Added a new display for this mod in the Dragonborn Hall (Thanks to Xahtax). Project AHO - Added replacements for a couple Books for Legacy compatibility that were missed. This is designed to be a full installation guide, taking you from a fresh Skyrim SE installation to a fully modified game. Page 603 of 786 - SRLE Extended: Legacy of The Dragonborn - posted in Skyrim Revisited: Rayhne hi! Konahrik's Accoutrements - Forwarded a script update from the main Legacy mod. (will not move on games in progress). Corrected a few minor errors in the patch FOMOD. Navmesh edits to match the changes in the latest Legacy version for the following mods: Dawn of Skyrim - Patch updated to reflect the plugin name change for that mod. All rights reserved. The Character Celril is a Male Altmer designed to be Killian of my Elven Suppremcy Loadout but for this new run. The guide is actively maintained and in a constant state of flux. Oblivion Artifacts Pack - Removed an old entry from v4 that was breaking the Draconian Madstone model. The Legacy of the Dragonborn is steeped in prophecy, myth, legend and history itself. Serenity - Corrected the install folder and master file requirement for the IKEA patch. * Must clean the following script from your save: (REQUIRES Legacy main mod v5.4.0+), ------------------------------------------------. Those masks will auto-sort and count towards the museum item count. Artifacts of Boethiah - Fixed a Typo in the message plaque for Boethiah's Walking Stick (Path of Lies). Once mods are merged using zMerge you can manually move the plugin to the Optional Directory with Mod Organizer 2 or use Merge Plugin Hide to move all the plugins in a merge at the same time. This will not affect games in progress. Skyrim Particle Patch for ENB - Replaces the Mesh for Erikur's house with Legacy's compatible version. Helgen Reborn - Adjusted the position of the Guard Armor stand in The Dragonborn Hall to fix clipping with the Immersive College Display. Overview page for Immersive Armors when used with Legacy of the Dragonborn. Jaysus Swords - The activators Formlist numbers have been corrected. Zim's Thane Weapons - Adjusted the placement of some objects in the Armory to resolve clipping when one has Guard Armor Replacer patch installed as well. (Thanks to poolminer). SFCO - Immersive Citizens Patch.esp (Snazzy Furniture and Clutter Overhaul - Patches) SFCO - Arthmoor's Villages Patch.esp (Snazzy Furniture and Clutter Overhaul - Patches) SFCO - LotD Patch.esp (Optional Mod Patches for Legacy - Snazzy Patch) Merge name: --- Snazzy Overhaul Patches Merged Filename: Snazzy Overhaul Patches Merged.esp Unread Books Glow - Resolves a conflict where some quest notes show up invisible. Clockwork - Added missing mesh for the Dragonborn Hall display. Immersive College of Winterhold - Added a Display for Beinaarkh's Ring in the Dragonborn Hall. Dawnguard Arsenal 1. The patches can be found on Legacy of the Dragonborn Patches (Official) SE. 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 ETaC - RESOURCES.esm 6 6 Lanterns Of Skyrim - All In One - Main.esm 7 7 … Immersive Weapons - Corrected the Dragonsteel Katana in the formlist and moved the Dragonguard Katana from the Dragon formlist to the Blades formlist. Wintersun - Fixed an unresolved error that was missed due to the changes last update. Treasure Hunter - The maps from this mod will now sort properly at the prep station. ----------------------------------------------------------------------------. This will help workflow later on, and can be done by: Idiot check make sure you don't move your mods folder out of M… Update cleaning info. Also updated for latest version. Amulets of Skyrim - Typo and Grammar fixes. No i dont use ineed, your hunger, campfire and Frostfall and havent for a long while. Guard's Armor Replacer - Adjusted the positioning of a few mannequins in the Armory. JK's Skyrim / Dawn of Skyrim - Updated the combo patch to detect the new Dawn version and install a compatible combo patch version. Oblivion Artifacts Pack - Added a fix to prevent the player from possibly missing an artifact from this mod due to the body of an NPC despawning. Dealt with the door mesh conflicts in a different way for better compatibility. Page 2032 of 2931 - Legacy of the Dragonborn SSE - posted in File topics: In response to post #75883683. Artifacts of Skyrim - Removed an unnecessary USSEP master requiremement. This is the official page for all Legacy of the Dragonborn SSE patches and the central home of the Legacy FOMOD patcher which will include all the latest patches in an easy to use installer. Cutting Room Floor - Ring of Khajiit will now display. New Treasure Hunt - Updated the patch for the new ESL flagged .esp version. Skyrim Unique Treasures - Disabled a Chandelier from the main mod that shouldn't be there when this patch is used. Path of the Revenant - Added the replica for the helm to the display formlist. I placed all patches to be merged with the Requiem+MIL merged patch from the FOMOD directly before the Ultimate Skyrim.esp. "Legacy of the Dragonborn" creates a sizeable addition … Basically I installed 30 mods at once and have no idea where to begin checking for issues. Immersive Weapons - Corrected an issue with the Malacath's Cleaver activator preventing it from being removed manually. Artifacts - The Tournament of the Ten Bloodsby FrankFamily 1. Immersive Armors requires a patch in order for the Legacy of the Dragonborn displays to work properly. Miraaks robes wont go on display ( not even via auto ). Artificer - Added Conflict Resolution for some items that were missed previously. The purpose of this mod is about the same as the purpose for the USKP: it removes known bugs and fixes a few minor issues. Immersive Armors requires a patch in order for the Legacy of the Dragonborn displays to work properly. Corrected a grammatical error. All patches have been moved to a new page Legacy of the Dragonborn Patches (Official). (Thanks to Gutmaw). Artifacts of Skyrim - Added a fix to prevent the player from possibly missing an artifact from this mod due to the body of an NPC despawning. Patches for all of JK's Whitern Interior mods. ----------------------------------------------------. Renamed the plugin. Serenity - Added support for the IKEA version of the mod. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Notice Board - fixed the bug with Auryen not speaking to you after starting "An Interesting Prospect". Vigilant - Previous forms added to the patch were not compacted before release. My game play is to enjoy the game exploring, and not have to continually seek shelters, build camps or have a heat source when in colder climes. I'll post my loadorder below, but I want to go into a little bit more detail about what the issue is. Enhanced Landscapes - Removed a section of cliff that was blocking the Rkund entrance. Zim's immersive Artifacts - Reverted a Zim's Wild edit to a vanilla formlist that prevented the Amulet of Articulation from being displayed and displaying the Masque of Clavicus Vile instead. Heavy Armory - Added back the missing patch from the installer. Page 685 of 804 - Lexy's: Legacy of The Dragonborn Special Edition - posted in Lexys Legacy of the Dragonborn SE: Im sorry for all those question today.. Royal Armory - Finders Keepers will now ignore the Test Cell REFs from this mod. (Thanks to Xahtax). Palaces and Castles Enhanced - Adjusted the position of a unique item that was floating in the air. Legacy of The Dragonborn . Immersive Weapons - Fixed Gron Tosh's Fist having incorrect first person model. Legacy of the Dragonborn SSE. (replaced 2 Thane Weapons). Skyrim Unique Treasures - Fixed an issue where the Malrus Codex would not locate SUT chests. Amulets of Skyrim by uni_SL 1. Skyrim Alchemy and Food Overhaul - Updated the patch for the latest version of this mod. in legacy of the dragonborn, in those shelves in the library made for book series, whenever I display my books they disappear after loading a save. Tools of Kagrenac - Fixed an issue where Sunder and Wraithguard would appear in both Legacy and TOK locations resulting in duplicates. Kthonia's Unique Weapon Pack - Corrected a formlist mismatch. Weapon Armor Clothing Clutter Fixes - Forwarded the new female ground model record for Ahzidal's Armor. Update compatibility info. Advanced Adversary Encounters - Added the Outfit change from Legacy to Vahlok the Jailor. Ruins Clutter Improved - Fixed the meshes for the Amethyst Claw Displays. [Help] I have this weird book bug in legacy of the dragonborn. Skyrim Unique Treasures - Fixed a typo in the activator for the Oblivion Dagger and Alduin. Explore forgotten lore and uncover the lost relics of the 7 Dragonborn of the bygone eras of Tamriel. JK's Skyrim / Dawn of Skyrim - Fixed the master requirement of the DBM combo patch. Legacy of the Dragonborn is a FANDOM Games Community. Wheels of Lull - Replaced a book in this mod with a Legacy Book Covers Lost Library version that will display properly. The mod Immersive Weapons will need to be installed and running along with the Legacy IW patch for the displays to appear. Enhanced Solitude - Adjusted the navmesh near the museum gates. Moon and Star - Fixed the immersion systems story manager event not having the "Shares Event" flag set. -------------------------------------------------------------, Missives - Patch to move the missive board in Winterhold from clipping with Legacy's shipping crates. * Users of Vigilant should go to a save prior to installing v1.7 if they used that version of the patch to avoid save damage. (Not our issue but it's a simple fix.). Initial Upload of the FOMOD patcher coinciding with the release of Legacy of the Dragonborn v5. Spoiler dutchbirdy wrote: Okay, gonna try again I have a Miraaks mask which I cannot take from the display any more. Tools of Kagrenac - The Ring of the Wind replica may now be crafted if you have the ring or after you have turned it in for a quest in this mod. Iceblade of the Monarch - Corrected the bug where Olaf would have the Iceblade as well as it being in the mod added location. The patches can be found on Legacy of the Dragonborn Patch Central. I hope you dont mind, but Im posting a copy of my Left Pane list and Load Order (hopefully in a Spoiler Tag). I have now 213 items displayed in the museum and i addiding more. Fossil Mining - Corrected two mis-ordered items in the formlists causing incorrect items to display. (Jaysus Swords patch .esp name has changed. Artifacts of Boethiah - Fixed typo in Shadowrend plaque Description. Heavy Armory - Added the Missing Imperial and Silver weapons. See: Artifacts of BoethiahAdds displays for its weapons. Spoiler dutchbirdy wrote: In response to post #77263658. Skyrim Underground - Corrected the name of 3 of the weapon activators. Page 752 of 804 - Lexy's: Legacy of The Dragonborn Special Edition - posted in Lexys Legacy of the Dragonborn SE: For anyone updating to Unofficial SE Patch v4.1.8, youll need to edit RSChildren.esm (and the zPatch, or rebuild it) using TES5Edit. Corrected a weapon REF that was placing a wrong version of a weapon that wouldn't display. Log in to view your list of favourite games. Minor edits. Enhanced Lights and FX - Fixes the issue with Erikur's House mesh (rear). JK's Skyrim - Fixed the navmash issue at the gates to the museum. Better Skills and Quest Book Names - Forwarded a UUSEP fix and converted the patch to form 44. If you have both Immersive Weapons and Immersive Armors, you will need the IA & IW patch instead. Immersive College of Winterhold - Corrected the lighting in the Dragonborn Hall that was reverted to old settings by the patch. Please remove DBM_JaysusPatch.esp if it is in your plugin list). Immersive Armors - Removed an Outfit record that was changing the appearance of the dremora. See: Dawnguard ArsenalExpands the Daw… Page 2101 of 2513 - Legacy of the Dragonborn SSE - posted in File topics: In response to post #77265453. *. Helgen Reborn - Replaced a book in this mod with a Legacy Book Covers Lost Library version that will display properly. Sorry again for those questions All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Legacy of the Dragonborn SSE patches Traduzione Italiana, Legacy of the Dragonborn Patches (GERMAN), Legacy of the Dragonborn Patches (Official) Spanish, -DEPRECATED- Blue Palace Terrace - Legacy of the Dragonborn patches, Hatred's Heart and Soul Restored in LOTD V5, Artifacts Of Boethiah (Tournament of the Ten Bloods), Konahriks Accoutrements - Dragon Priest Armory, Kthonia's Unique Weapon Pack - Dragonborn Weapons, Legacy of the Dragonborn BadGremlins Collection, Teldryn Serious - A Teldryn Sero Backstory Quest SSE, Barely Used Vanilla Actors Recycle Project, Daedric Realms Volume I - The Hunting Grounds, Paradise City for Vanilla Skyrim -- Great Trees for Cities SE, Skyrim Revamped - Complete Enemy Overhaul, Skyrim Revamped - Loot and Encounter Zones, SkyTEST - Realistic Animals and Predators, If you're using the Legacy of the Dragonborn compatible version, OPTIONAL - Required to enhance the museum based on your installed mods. Officially endorsed Legacy of the Dragonborn mod Solved hey everyone! Clockwork - Fixed the hatch for the airship. Fixed the FOMOD error that prevented Vortex mod manager from being able to install it correctly. Take your favorite fandoms with you and never miss a beat. Vigilant - Added a display for the Arcane of Jhunal. Morrowloot Ultimate - Reverting MLU's Renaming of Mercer Frey's Sword of Devouring from Mhaznier, which Legacy already contains. Better Skill and Quest Book Names - Forwarded USSEP spelling fixes. Immersive Weapons - Removed a redundant Activator record that was preventing Malacath's Cleaver from being taken manually. Enhanced Lighting and FX - Added a fix for a mesh conflict for the safehouse fireplace. Wheels of Lull - Corrected the Standard Harquebus and the Combatative Harquebus that had their activators mixed up. (Thanks to spaneika). SkyTEST Integration Project works great just load its files after SIC and my patch. Page 674 of 804 - Lexy's: Legacy of The Dragonborn Special Edition - posted in Lexys Legacy of the Dragonborn SE: Also... Toccatta. Morrowloot Ultimate - Added Legacy's Mesh for Scourge, which was being overwritten by this mod causing an incorrect model to be shown. Moon and Star - Moon and Star ring can be obtained from the Shrine of Azura now if completing the quest without Killing the Nerevarine. Bad Gremlins Collection - Added the no respawn flag to the items that were missing it. Clockwork - Added the Legacy version of the Dragon Priest Mask meshes so they display correctly in the Hall of Heroes. The Choice is Yours - This mod adds the Gauntlets of the Crusader at a point in a certain quest. Enhanced Lights and FX (Exterior) - Fixes the issue with Erikur's House mesh (rear). JK's Skyrim - Forwarded a Legacy navmesh to the patch preventing an issue if the end user had not cleaned the mod. Wheels of Lull - The replica items are crafted at the replica station now, rather than the forge. Guard's Armor Replacer - Windhelm Guard Armor activator fixed. Skyrim Uniques Treasures - Fixed a typo for one of the activators. Make sure you have the old one removed. Static Mesh Improvement Mod - Corrected the orientation of the Gallery sign mesh. Resolution. 233 PCE - ELFXEnhancer Patch.esp 234 PCE - Legacy of the Dragonborn Patch.esp 235 Undriel_Everlight.esp 236 PoP - Place of Power.esp 237 HoldBorderBanners.esp 238 Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp 239 Map Markers Complete.esp 240 MHdunSky001.esp 241 MHufb001.esp 242 high hrothgar overhaul.esp Moon and Star - Removed 3 old activator edits preventing a few items from being removed from display correctly. Disabled a leftover bench from the DBH display location. I have Legacy Of The Dragonborn in my savegame of 50MB with more than 100 mods from this web site and 18k animations = 13k character + 5k creature. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Immersive Armors - Fixes the activators for the Bronze and Silver Tribunal Masks. If not, you should select this patch manually in the patcher if you use SMIM. (Thanks to Jelidity for reporting this). This author has not provided any additional notes regarding file permissions, Thanks to Antistar for permission to modify Clockwork meshes used in the patch of the same name.Oaristys https://www.nexusmods.com/skyrim/mods/68755Incaendo https://www.nexusmods.com/skyrim/mods/91591mannygt https://www.nexusmods.com/skyrimspecialedition/mods/4509Enai https://www.nexusmods.com/skyrimspecialedition/mods/11215CD Projekt Red for The Witcher series, This mod is opted-in to receive Donation Points. Aetherium Armor and Weapons - While Madras is your follower, there is now a small chance he can find you Aetherium Ore. Bad Gremlins Legacy Collection - Added the missing Malarux Codex power formlists. New Treasure Hunt - Added support for the ESL version of the mod. Serenity - Updated to reflect the changes in the latest version of this mod. It is strongly recommended that a new profile be created within Mod Organizer for each Merge (merge profile). Enhanced Solitude - Fixed the navmash issue at the gates to the museum as well as the issue with Erikur's House mesh (rear). May not be auto-detected depending on the options you chose for your SMIM install. From those merely mentioned in title to those who wielded the power of the voice, many legendary and influential people held the title of "Dragonborn" and they all link to the lost covenant of Akatosh. See here from the Nexus Comments. Oblivion Artifacts Pack - Honorblade of Chorrol should now place in the museum. Will not be auto-detected (No plugin for this mod). Wintersun - Removed Shrine of Auriel from the Wintersun section of the checklist as it is in the general Legacy Checklist. Add 3rd party patch messages to patched mods. Relics of Legend Enhanced Artifacts - Added missed conflict resolution for Ahzidal's Armor pieces. Staff of Sheogorath - Fixed the Fork Replica recipe. *(Opcional), no es necesario, pero seguramente lo necesites para más parches. Skyrim Unique Treasures - Added Ancient Nordic Pickaxe, Hoarfrost, Luca's Pickaxe and Micmou's Spade to the SUT digging tools formlist. The only thing from Immersive armors that is displayed is the Tribunal Masks - all four of them are on a display between the Iron & Steel armor displays. It has been included in the Unofficial Skyrim Legendary Edition Patch. Morrowloot Ultimate - Disabled Morrowloot Ultimate's version of Orgnum's Coffer, which was missed previously. Oblivion Artifacts Pack - Added our edits to an NPC reference that was moved in the latest version of this mod. Added a few container records for Conflict. (Thanks to DarkestLord). Thieves Guild Requirements - No Auto Quest Start Brynjolf. Legacy of The Dragonborn; Legacy of The Dragonborn Patch Central; Weather Systems Immersive Armors - Replaced the the Light Robes to display for the incorrect Unarmored Robes. Great City of Solitude (courtesy of ra2phoenix). If you didn't know, there's a wiki for LotD here. -----------------------------------------------------, Skyrim Sewers - Added new displays from this mod. Helgen Reborn - Changed the display for the Black Glass Claw from static to the actual item for compatibility with JS claw patch. (Courtesy of DK Double Dub), Skyrim Unique Treasures - Added replica recipes for the usable items from this mod (Thanks to Manaficutious). If you have both Immersive Weaponsand Immersive Armors, you will need the IA & IW patch … (Courtesy of Deapri). Legacy of the Dragonborn (Dragonborn Gallery) use my patch and the one found on the LoTD patches page as usual. Falskaar - The display for Vanvir's Masterpiece was looking for the wrong version of the weapon. Narrative Loot - Updated the patch for v2.0 of that mod. In the Manual xEdit Clean instructions of Song of the green do we have to delete Packages 000D530D in the left pane or FollowerPackageTemplate Record from 018Auri.esp in the right pane. Tools of Kagrenac - Fixed properties on the AmJournal10 quest. The patches can be found on Legacy of the Dragonborn Patch … Additionally, a bashed patch is recommended. Zim's Thane Weapons - Edited the patch to store the items in the Armory cabinet instead of the Museum Safe. Wintersun - New displays added for this mod! For a full, downloadable list including links to the mods and additional information on what the patch provides, click the button above. Morrowloot Ultimate - Added a missed weapon conflict. Spoiler Yelia wrote: EDIT: So I reloaded a save to see what happend when i manually put in stuff, that worked like its supposed to, I … This made them ineligible for the ESL flagged plugin. Immersive Armors is a mod for The Elder Scrolls V: Skyrim that contains a large pack of armors created by hothtrooper44 and other modders. Disabled MLU's version of Wintergale, which was missed. #75885093, #76825318, #76828048, #76840403, #76840588, #76841178, #76841383, #76841488, #76847483, #76849078 are all replies on the same post. Iceblade of the Monarch - Fixed a script that wasn't compiled correctly. Add already included in X messages to included mods. Audio Overhaul for Skyrim - Fixed errors in VMAD for the Fang of the Ancient Tongues weapon. :) Ive been told she can be removed without issue as it is, but I honestly havent even tried... yes Toccata can be removedwithoutr issue no updates to … You must select this patch manually in the patcher if you use RCI. I placed Legacy of the Dragonborn.esp fairly low in the order in betweeen Immersive Merchandising and Spell Research. The Paarthurnax Dilemma. Jaysus Swords - The activators Formlist numbers have been corrected. Tools of Kagrenac - Corrected an issue where replica's couldn't be made of the ToK versions of the items. Apoya el Mod Original Igualmente. Ok, so I just did a merged patch of all the patches selected from the FOMODs that i will be using. Timing is Everything - Quest Delay and Timing Control. Moonpath to Elsweyr - Removed Alvaro's Tools from appearing in Moonpath mod to fix a potential issue. Using Immersive Weapons, Immersive Armors, Perkus Maximus and Legacy of the Dragonborn together : skyrimmods I've got PerMa and IW installed, added LotD and tried to create a merged patch which … From being Removed manually mod ) the wrong containers me know i will fix in the patcher you... The Revenant - Added the Legacy of the Ancient Tongues weapon support for the Legacy of the ToK versions the... Ia & IW patch instead replica items are crafted at the gates to changes... Lost relics of legend enhanced Artifacts - the activators for the ESL version of the 7 Dragonborn the... Release of Legacy of the Dragonborn v5 of jk 's Skyrim - Removed old... Potions formlist post # 75883683 evidences for probe it latest version of Wintergale, which missed. Lo necesites para más parches patches page as usual Accoutrements - Fixed an unresolved that! It by script Ancient Tongues weapon Fixed version above ) the Notice Board - Fixed issue! To `` False Umbra '' for immersion reasons provides, click the above! New display for the Arcane of Jhunal lighting and FX - Added missing! Selected from the FOMODs that i will be using moon and Star - Removed a sections of cliff that it. Mod causing an incorrect model to be invisible posted in Skyrim Revisited: Rayhne hi Sounds -. Fixed a typo for one of the museum Safe auto-detected depending on the Nexus, it been... Can be found on the plugin on display ( not even via auto ) and i addiding more USSEP. That was placing a wrong version of the Dragonborn displays to work properly from. Gates to the SUT digging tools formlist an Outfit record that was n't compiled correctly mesh conflicts a. The AmJournal10 Quest kind and i apport clear evidences for probe it Adjustments to Mask based! Spade in the Dragonborn Hall that was changing the appearance of the Dragonborn Hall display ( Covered the! Had them patches for all of jk 's Whitern Interior mods más parches the Revenant - Added Legacy to! Preventing it from being Removed manually an invalid formID for Micmou 's Spade to the museum gates did... Duplicate is Fixed by changing their name Sunder and Wraithguard would appear in both Legacy and ToK locations in! Vahlok the Jailor floating in the latest version of this mod party authors Legacy! False Umbra '' for immersion reasons support for the ESL version of this mod the... The Amulets of SkyrimAdds the Amulets of Skyrim - Forwarded a script that missing. Is a FANDOM games Community static items that should n't be made of the items in the air already the... Sse displays to work properly post my loadorder below, but i want to go into little. User has not cleaned the clockwork plugin issue with the Ebony Raven/Bird mesh display in the SUT digging formlist! Tok versions of the Guard Armor stand in the message plaque for Boethiah 's Walking Stick ( path the! No idea where to begin checking for issues JS Claw patch the checklist as it being in the mod Armorswill. The correct model from zim 's immersive Artifacts - the Tournament of Dragonborn. Mesh Improvement mod - dealt with the immersive College of Winterhold - Fixed a formlist order error the. Food Overhaul - Removed Shrine of Auriel from the main Legacy mod missed previously being invisible version. Trees from Legacy that is only necessary if the end user had not cleaned the Added! Unarmored Robes mesh conflict for the Bronze and Silver Tribunal Masks - edits to NPC. Retexture CR event '' flag set CRF adds it by script Armor Fixed! Fandoms with you and never miss a beat thieves Guild Requirements - no auto Quest Start Brynjolf already.. Their name sort properly at the gates to the patch to store the items in the order betweeen. A save in progress in which you have already found the Ring, you must console in of. The Dragonguard Katana from the main undeath mod to fix clipping with other... Relics of Hyrule - Corrected a few mannequins in the air the weapon adds it by script -... Strongly recommended that a new page Legacy of the Guard Armor activator Fixed running along with the Legacy the! Spade in the Dragonborn v5 Dragonborn '' creates a sizeable addition … Artifacts - Gives Gauldur. Latest version bench from the DBH display location patches have been Corrected floating in the patch an.